The STEAM Collaborative will design youth education recreational activities and train the Educational Leaders.
The youth activities will foster creativity and individuality in the participants while stretching the mind and body in the areas of Science, Technology, Engineering, and Math alongside the Arts.
The training session guides the leaders on implementing the activity using real-world applications and STEAM careers.
This course includes 5 STEAM activities that can be used as informal education during periods of distance learning fatigue or once online learning is completed.
Each additional course purchase includes at least one new activity along with a training session for the Leaders.